Newest Steam Update

Valve have pushed out the latest updates for the Steam Client to everyone, and this update is a little on the exciting side with new hardware.

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When it comes to new controllers being released, Valve seem to act pretty quickly on getting it all hooked up with Steam Input. As of this Steam Client release, you should find that the Sony DualSense (PlayStation 5 controller) should now work including trackpad, gyro, lightbar, and rumble functionality with any games that support Steam Input. Valve also added in a directional swipe mode for trackpads and gyro, better support for games that use raw input and some bug fixes.

Latest Steam Client Beta updates. Latest Steam Client updates. POPULAR DISCUSSIONS VIEW ALL (908) RECENT ANNOUNCEMENTS Steam Client Beta - December 4th. December 4 - austinpvalve 33 Comments The Steam Client Beta has been updated with the following changes: General. Fix several miscellaneous crashes. Valve released today a new Steam Client update for all supported platforms, including Linux, Mac, and Windows, with various bug fixes and other improvements to make your Steam gaming experience better. The October 8 Steam Client update is here a month after the previous update, which was a major release with many changes.This update isn’t that big, but it brings various improvements for.

UPDATE NEWS - STEAM Latest Update November 2 - November 2 - Steam Client Update Released. A new Steam client has been released and will be automatically downloaded. Fixed custom logo position and size not working on first game page load. The new features will ship to everyone, soon. Update: the new chat features are now available to everyone on Steam. Once we're confident that things are working as they should, and we've finished up some of the features we have planned, we'll flip the switch to release all of the new features to everyone on Steam. Sep 04, 2019 Take a good look around, folks. This will be the home of your PC video game collection for the next decade or so, if history is anything to go. The new Steam Library, complete with a fresh hub.

On the Linux side things get interesting too. Not only have Valve improved the performance of Steam's web browser they also noted all these fixes and improvements just for Linux:

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  • Updated steam runtime to v0.20201203.1
  • Improved the filtering of available compatibility tools in the game properties dialog
  • Fixed launching of non-Steam games over Proton 5.13
  • Fixed games not getting stopped via the 'Stop' button in the client UI
  • Added auto-migration of Steam libraries using the old 'SteamApps' directory casing to 'steamapps' when possible. Users will be warned if the transition is needed but auto-migration fails.
  • Improved how host LD_LIBRARY_PATH settings are picked up and transformed for the Steam runtime
  • Improved host LD_LIBRARY_PATH support
  • Fixed blank UI windows appearing at startup on some systems

See the announcement here.

Article taken from GamingOnLinux.com.Newest Steam Update

A fresh Beta update for the Steam Client has rolled out and it seems Valve have begun modernising more parts of the UI, along with Linux fixes.

Newest Steam Update

For the Steam Library, they've now ripped out the old Properties dialog with one that more closely matches their newer design style found elsewhere like with chat settings and they also fixed displaying the coming soon date for a pre-loaded game.

Here's a quick look at what it looks like (click to enlarge) in the new Beta:

There's a whole new design with a sidebar instead of tabs along the top, with a box for launch arguments now just always visible and a whole page just for Compatibility which is where you will find the Steam Play settings now. Overall, it looks nice and sleek and seems to do the job just fine as before. I'm sure it will annoy someone though, change always does.

Just for Linux - Valve also improved the performance of processing incremental Vulkan shader database updates, they fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started and for NVIDIA GPU users they've currently disabled shader processing due to driver issues that are 'being looked into'. Hopefully NVIDIA will be able to sort that soon to give us all a better experience.

A new networking option was also added:

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P2P connections now may attempt to negotiate a direct connection (punch NAT), if needed, to prevent connections from having very high latency. Added an option in the In-Game settings panel to control when your IP address is shared.

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Article taken from GamingOnLinux.com.